Go to the Environment tab and select Image Based from the Type drop-down. To wrap up, let's render using an Image-based environment. Note that even though we have altered the camera's fStop, the overall exposure of the image has not changed appreciably this is due to the Maxwell camera's Lock Exposure to EV (Exposure Value) feature.
I have imported this nice model of a bike from the 3D Warehouse (Yamaha R1 lap mod from Nicolez) it is imported as a Component. Additionally, a Roughness parameter is given as this is reduced, the material will become shinier and plasticine. By default, the plugin's representation of the material (as seen in its material editor) will infer color and texture from the SketchUp material it is associated with. That aside, it is quite simple to customize how SketchUp materials are translated by the plugin. The determination of whether to export as transparent is made based both on the SketchUp material's Opacity value and on its color in cases where it seems appropriate, the plugin will generate what is known in Maxwell as an AGS material - this is a glass-like material which works with non-volumetric meshes and also renders faster than a real dielectric glass material, due to its lack of refraction. This process, however, is somewhat limited by a lack of information in the source SketchUp material for example, all non-transparent materials will be exported as simple diffuse Maxwell materials, simply because there is no parameter in the SketchUp material by which the plugin could infer whether or not it should be exported differently. The plugin will automatically convert SketchUp's materials into Maxwell materials, using various heuristics to decide how each material ought to be converted. Getting Startedįirst, it is worth mentioning that it is entirely possible to render a scene simply by clicking the Render button (or opening the Maxwell Fire window and clicking the Fire button). Before doing so, though, it is a good idea to make sure that you have read the plugin overview. Following is a tutorial that will help you get started using the plugin.